A feature I was expecting to be at least in the v1.x release, because it's a basic texture feature in 3D software!
Another update was the 1.5 of the standalone renderer and the plugins.
I installed the updated the plugin for Poser, it has some nice additions, but the custom figures I made are not really compatible with the new update... I have to re-build a lot of the materials... which is a pain in the ass.
The Texture scaling has a problem with the old version and I get a lot of errors.
But it's not effecting everything, which is kind of worse, because this way I have to look on every figure/prop it there is an error to be fixed or not
Otherwise I stumble on it while rendering
A lot of work just for an update :(
and here something bad from sfmUL