Thursday, April 3, 2014

Parenting Problem Solved!

Hey
Just a quick info, for everyone else who had this problem with parenting bodyparts (hands, feet) from one figure to another (V4, M4).
(Don't know if the problems are with the Poser original figures/content, because I don't use them and deleted them from my Runtime.)

I posted the problem one post before with the deforming of the parented body parts, which won't normalize again after de-parenting.

Well, if you want to move the hands of M4 with the exact movements of V4 hips for example, here is quick guide:

  1. poser figures, M4 hands on V4 hips
  2. use inverse kinematics - LeftArm, RightArm
  3. select Left Hand
  4. Menu - Object - Change Parent...  -> parent to V4 hip
      (If you have allready animated V4 hip, hand will automatically move.)
  5. repeat step 3 and 4 for the Right Hand
  6. animate your M4 and V4 until you are satisfied
  7. use inverse kinematics and remove for LeftArm, RightArm
      (remove it without changing the parenting. this way keyframes will be made for the handparts)
  8. save the pose of M4 with all frames of the animation
  9. load a new M4 figure
10. load pose/animation on the new M4 figure

This way you can use the smooth parented movement without the ugly deformation!
I usually remove all inverse kinematics before saving a pose/animation
You can save the pose/animation with or without Body Transformation and Morph Channels
Morph Channels won't bring the deformation back!

I hope that helped everyone who had the same problem all these years!
For everyone else who allready knew it, you could have told me!


here is a test animation
(also tried magnets the first time, but the magnet zone wasn't working on the location it was placed...)

Friday, March 28, 2014

SFM Momiji






all 3 in 1 file


Again some tests with SFM,
still not so good, but it's nothing compared to Poser!
Well, a mix of both would be awesome. Like the simple parenting of body parts to other figure body parts, so you get a very exact movement of both parts (e.g. hands on hips while thrusting).
If I do that in Poser with the hands of M4 to the hip of V4, the hands deform and look strange:


 So I need to pose them step by step.
In SFM it is a lot easier, because it helps you in many ways, which are totally logical.
But this topic, is something I struggle since I started animating. Maybe I doesn't have found the way yet in Poser, so If someone know, let me pleas know ;)
It would make animations a lot more smooth.

Someone told me he was making he own rig for V4, maybe that's the key, but I haven't confronted myself with that yet.


Wednesday, March 26, 2014

SFM again, first progress


Worked again with sfm this day and got at least some animations
they aren't that smooth and vivid as some from beowulf or yagskie, but I have seen worse.
 



I tried gif, but gif is shit, because it compresses way too much, so I stay with video clip files.
They have less artifacts! AND are smaller.


still a lot to learn with sfm, like making good facial expressions and of course good animations, but damn I like that automatic breast jiggling

I wanted to make more castanic models for sfm, and now that I "can" use it, I will work on that project again

Tuesday, March 25, 2014

SFM...

I worked a whole day with SFM, watch tutorials. posed and tried to animate.
Posing is not really the problem, but animating is....
at least after 8hours I got something moving... but I don't get the logic behind it
I am no totally idiot when it comes to animation, but this program is really killing me
But is has so nice breast jiggling and ready to use game characters...
well, ready-to-use if you know how to use
posing and light editing is no problem, but if anyone has a good animating tutorial, please let me know

here are the test pictures I made
tried the whole day to animate them... with no real success

thanks to all the sfm ero artists, who can work with this program and giving us such great humping of our favorite gaming girls

Monday, March 24, 2014

back from vacation

hey
I just back from a week of awesome snowboarding.
Now from the cold back to the hot: my castanics!



I made a few test renders
which hair color do you like more?
I am still a redhead lover, but blue got something as well
aaand dark violett on darker skin^^

nothing new so far,
but I think I know in which way my bigger project will go
What do you think of a scenario where you can choose between some of my female characters and then choose with who they interact?
All without a story, but sound xD

Thursday, March 6, 2014

Blackjack and Whores!

Bender knows how things run (Futurama)

Nevertheless, Gazukull strikes again ;)
This time with a game in coorporation with the site 3DX-Games
They made a Blackjack game featuring Jessenia (You know, the sexy vampire which not only sucks blood)
The graphical quality is amazing and if you win the game, you can even see some nice animations "you" fucking her.
By "you" I mean you guys. If you are a girl and would like to have your way with Jessenia, go talk to Gazukull, maybe he puts in a lesbian choice next time ;)
For more information go visit his site:
gazukull.blogspot.com/2014/02/highstakes-blackjack-with-jessenia.html?zx=70b7a255ba218a82


Back to my business.
I finally got my graphic card back after six weeks (DON'T buy a Gainward card, the support really sucks!)

I have to do a lot to catch up the projects that fell behind while I couldn't work properly, so new 3dx projects are on the wait right now.
I still have some older things that I want to share with you instead.

I showed you an image some time ago and now here is the clip
There is a clean and a dirty version

UL

 UL

 This one quite old, but the animation is ok, so enjoy

Wednesday, February 5, 2014

Old and Sticky

Hey
I bought SledgeHammer's  OverMyBody combo 1+2
Pretty nice, especially since I can copy all morphs to it
Only dissappointment was the material in Octane.
But together with Gazukull we were able to create a sexy sticky look:

This one looks pretty nice, but unfortunatly, only in still renders
When animating, the procedural marble values stay at place, instead of moving with the object.

This is the one which will be it for ma stuff
don't sniff the glue!

So here are some videos with a dirty version:

   UL


   UL
Edit: Uploaded file was broken. Re-uploaded it. Should work now!

The clean versions of these where allready posted here and here

BTW:
If you are interessted, the is an "Artist Feature" about my work affect3d.com


I still have some clips finished before I got Octane, which I haven't posted yet.
They vary in quality, because some were still wips, but I won't work on them anymore.

    UL

    UL

    UL

    UL